- Arena
- News
- Patch Notes
Illuvium: Arena Update 1.3.2
Patch Notes
- Date PublishedDec 20, 2024

This patch focuses on addressing balance and refining synergy mechanics to enhance gameplay depth. Empath and Psion dominance has been reduced based on win rate data, while Fighters receive a general performance boost. Additionally, higher-tier Rogues, specifically the Penguin, Thylacine, and Pterodactyls lines, have been given targeted enhancements to improve their underperformance.
We have simplified base synergy effects and descriptions from a synergy perspective to align with their role as foundational mechanics. The complexity removed from base synergies has been transferred to composites, which have seen their power level doubled and now have a much more noticeable and end-game-oriented impact. To support this, we’ve reworked several composites to give them more unique effects and stronger personalities, with plans for additional composite updates and reworks in the future.
The addition of the Ranger has made base synergy thresholds too easy to achieve, so these thresholds have been adjusted to promote better vertical composition scaling; further details are below. Furthermore, the new composite impact curve has been adjusted to tie better the difficulty of achieving composite thresholds, ensuring that harder-to-reach thresholds offer significantly greater power rewards. These adjustments aim to create a more balanced and engaging progression experience while making composites feel more rewarding and impactful.
Gameplay & System Updates
Bug Fixes & Other Improvements
- Fixed an issue that caused 3x the amount of attack damage stats to be granted incorrectly for Critical Chaos.
- We reworded the Omega Description of Pistol Shrimp for better clarity and understanding.
- Fixed an issue where only half of the Omega Power from the Hexasuit's passive was being applied.
- Snail and Pangolin Omega Effect: Fixed an issue where casting fast enough could stack Damage Reduction indefinitely, making them invulnerable.
