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Illuvium: Arena Update 1.8.3
Patch Notes
- Date PublishedApr 14, 2025

This patch brings a sweeping balance pass across Illuvials, Augments, Synergies, and Legendary Augments, designed to improve gameplay clarity, shift the meta, and reward strategic team compositions.
Let’s dive into the details!
Gameplay & System Updates
Bug Fixes & Other Improvements
- Default Poison Damage increased from 1% to 2% (special effects are now also doubled).
- Fixed an interaction causing Guardian's Grid not to apply the correct Shield amount when other effects that increase Resistances were active (e.g., Chronoguard).
- Fixed an issue causing Hallow Repressor not to activate on Battle Start (e.g., initial shields were unaffected).
- Fixed an issue causing Infurion's Attack Speed not to be calculated from base.
- Fixed an issue causing Prey Drive to deal 6% additional damage instead of the intended 3%.
- Fixed an issue causing Velthrax's Attack Speed not to be calculated from base.
- Fixed an issue causing Furyheart's Attack Damage buff not to be applied from base.
Balance Adjustments
As always, your feedback helps us evolve and refine the gameplay experience, so keep it coming!
