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Illuvium: Overworld Update 1.1.0

Patch Notes

  • Date PublishedAug 23, 2024
Patch 1 1 0 16 9 1

Gameplay & System Updates

Bug Fixes & Other Improvements

  • IMX Plugin Update: We've updated the IMX plugin to the latest version for improved performance and to fix some issues experienced with craft orders.
  • Client Restart for IMX Issues: The game client will automatically restart if IMX burn issues are detected.
  • Forge Enhancements: A new Illuvidex link direct to items is now available in the forge.
  • Bug Fixes: A few minor bugs have been squashed to improve gameplay.

Economy Updates

The spawn weights for illuvials have had a significant overhaul along with other changes to keep the full collection cost balanced

  • Higher-stage Illuvials are much more common (this change was already enacted in the previous backend patch)
  • Fusion costs for Tier 5 Illuvials have been increased by 50%
  • The curing cost for Resplendent Shards has been decreased from 1200 to 1000
  • Region Stage 1 and 2 have been brought much closer to Region Stage 3 in terms of net expected value per cost (this was primarily enacted in the previous backend patch)

For context, with the above, the cost to obtain all Set1 illuvial outside of marketplace actions is expected to be largely the same as before. The premise is that fusing to obtain them all is the more economical path before and after the changes. However, the path of capturing to obtain them all was much more expensive, and the gap between those two has been brought down significantly.

Note: The cost to obtain them all is weighted mainly by obtaining all Tier 5 illuvials and, to a lesser extent, Tier 4 illuvials. This is helped by higher net shard costs for high tier high stage Illuvials and the increased fusing costs. Therefore the valuation for higher tiers should be essentially unchanged. Low-tier, high-stage illuvials should be much more abundant.


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