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Illuvium: Arena Update 1.14.1

Patch Notes

  • Date PublishedOct 21, 2025
Arena Patch V 1 14 1 1
Arena Patch V 1 14 1 1

This patch brings a wave of balance tweaks to Illuvials, Primaries, Composites, Weapons, and Augments to keep battles fair and fun. We’ve buffed some underdogs, like tsunami and inferno, toned down a few powerhouses, like shock and mud, and adjusted mechanics to spice up your strategies. Dive in and see how these changes shake up your next fight!

Balance Adjustments

Illuvials

Empath Lynx: 

  • Healing and DPS: 60 → 50. 

Thylacine (Dash/Rake/Umbre):

  • Attack Damage: 100/130/180 → 105/135/185.

Psion Lynx:

  • Starting Energy: 60 → 80.

Affinities & Classes

Arcanite:

  • Attack damage/energy cost and omega power/attack speed: 50/65/90% → 55/75/100%.

Colossus:

  • Max health: 16/24/36% → 16/26/36%.

Dust:

  • Activation cadence: 6s →  7s. 

Empath:

  • Thresholds: 2/4/7/9 → 2/4/7.
  • Shields: 4/9/17/23% → 4/9/15%.
  • Max threshold attack speed/damage bonus on shield trigger: 20 → 10%.

Fire:

  • Thresholds: 1/3/5/8 → 1/3/6.
  • Bonus Attack Damage: 5/11/23/30% → 5/12/20%.

Inferno:

  • Max health pure DPS: 1.5/2/2.5% → 1.75/2.25/2.75%.

Magma:

  • AoE DPS: 55/70/85 → 50/65/85.

Mud:

  • Max threshold bonus (attack damage/omega power shared with 2 allies): 25% → 15%.
  • AD and OP stolen: 30/40/50% → 27/36/45%

Nature:

  • Thresholds: 2/4/6/9 → 2/4/6/8.
  • Health Regen: 1/1.5/2.5/3.5% → 1/1.5/2.5/3.25%.
  • Max threshold DPS bonus based on missing health: 8% → 2%.

Psion:

  • Thresholds: 2/4/6 → 2/5.
  • Omega Power: 8/16/20 → 8/15.

Shock:

  • Target: Lowest energy resist → Furthest enemies.
  • Max threshold now boosts lightning cadence: 5s → 4s 
  • Removed additional lightning bolt from the max threshold.
  • Damage: 300/350/375 → 300/350/400.

Tsunami:

  • Damage based on energy cost: 175/225/275% → 200/250/300%.
  • AoE: 25 → 28 hexes.

Weapon & Amplifiers

Aqua Blaster:

  • Glacial Grip Amplifier:
    • Stun duration: 1.5s → 2s.

Elderwood Stave:

  • Energy cost: 170→ 160.
  • Shield: 250 → 300.
  • Piercing Thorns Amplifier:
    • Health: 800 → 1100.

Emberling Rod:

  • First blossom damage:  750 → 300.
  • Second blossom damage: 0 → 300.
  • Bloom timing: 1.5s/1.5s → 0.5s/0.5s.

Ember Bastion:

  • Ember Might Amplifier:
    • Attack damage from max health: 3% → 4%.
    • Health: 600 → 800.

Flamewarden Staff:

  • Energy Cost: 160 → 150.
  • Omega AoE: 20 → 22 hexes.
  • Crushing Aftershock Amplifier:
    • Health: 300 → 400.
    • Bonus Omega Damage: 20% missing health → 12% of the target’s current health.

Galewind Bow:

  • Health: 800 → 700.
  • Omega Damage: 450 → 400.
  • Executioner Amplifier:
    • Execution threshold: 15% → 12%.
    • Health: 500 → 300.

Grove Sword:

  • Physical/Energy Resistance: 45/35 → 50/40.
  • Omega Damage: 400 → 500.
  • Crushing Momentum Amplifier:
    • Omega Damage: 700 → 900.

Ripple Flail:

  • Energy Erosion:
    • Energy Burnt: 20 → 25.
    • Health: 500 → 700.

Shadow Maul:

  • Health: 900 → 850.
  • Physical resistance: 70 → 60.
  • Attack damage: 110 → 105.
  • Concussive Darkness Amplifier:
    • Health: 600 → 200.
  • Void Shield Amplifier:
    • Shield Gain: 800 → 700.

Sylphid Blade:

  • Attack Damage: 95 → 90.
  • Energy Cost: 80 → 100.
  • Rhythm Breaker Amplifier:
    • 3rd attack bonus damage: 200% → 150%.

Tempest Lance:

  • Omega AoE: 23 → 25 hexes.
  • Omega damage/shield: 250 → 300.

Vinebound Cleaver:

  • Health: 750 → 700.
  • Attack damage: 100 → 95.
  • Omega bonus attack speed: 25% → 15%.
  • Omega splash AoE: 20 → 15 hexes.
  • Overgrowth Amplifier:
    • Health: 800 → 500.
  • Enhanced Drainer Amplifier:
    • Health: 800 → 400.

Suit Amplifiers

Celestial Infusion:

  • Trigger: 15 → 12 attacks.
  • Omega Power: 60 → 50.

Deadeyes Wrath:

  • Bonus Damage: 175% → 140%.

Evasive Momentum:

  • Dodge Chance: 80% → 100%.

Explosive Tempo:

  • Attack Speed gain per attack: 2% → 1%.

Hunters Precision:

  • Attack Range: 4 → 2.

Luminaras Curse:

  • AoE: 23 → 25 hexes.

Temporal Flare:

  • Attack Speed: 40% → 45%.

Forge Augments

Cascading Stasis Reactor:

  • Previous name: Adaptive Carapace.
  • Resistances per enemy: 9 → 8.

Charged Force Reactor:

  • Previous name: Furyheart.
  • Damage amp: 3% → 4%.

Conduction Void Reactor:

  • Previous name: Empyrean Core.
  • Omega Power to allies: 7 → 8.

Disruptive Force Reactor:

  • Previous name: Fatesealer.
  • Removed 5% Attack Speed bonus.

Echoing Force Reactor:

  • Previous name: Vorpal Crest.
  • Crit chance/amp on takedown: 4% → 5%.
  • Base crit chance: 5% → 10%.

Halo Stasis Reactor:

  • Previous name: Guardians Grid.
  • Removed resistance bonuses.

Hyper Force Reactor:

  • Previous name: Chronoflux.
  • Scaling attack speed: 2% → 1%.
  • Attack damage: 10% → 20%.
  • Added 5% base attack speed.

Immunis Void Reactor:

  • Previous name: Immunity Prism.
  • Omega Power per second during immunity: 2 → 1.
  • Omega Power Gain: Ally with the highest Attack Speed → Ally with the highest Attack Speed + Holder

Phasing Stasis Reactor:

  • Previous name: Overguard.
  • Resistances on shield expiration: 15 → 10.

Primal Omega Reactor:

  • Previous name: Mindstorm.
  • Attack Speed: 10% → 5%.

Scythe Pulse Reactor:

  • Previous name: Sunder Matrix.
  • Piercing: 15% → 20%.

Legendary Augments

Adaptive Plate:

  • Previous name: Adaptive Reflection
  • Max stacks: 40 → 50.

Devourer Core:

  • Previous name: Ruination Prism
  • Resistance stolen: 4% → 5%.

Granite Heart:

  • Previous name: Corbomite Protocol
  • Invulnerability: 5s → 6s.
  • Mitigation: 25 → 30.

Infinity Core:

  • Previous name: Final Abounding
  • Crit chance: 25 → 30.
  • Omega Power: 50 → 60.

Life Storm:

  • Health: 500 → 800.

Nova Heart:

  • Previous name: Retributions Call
  • Thorns: 20 → 30.

Power Cubes:

  • Previous name: Leviathan’s Fury
  • Max health pure damage: 5% → 4%.

Temporal Guard:

  • Previous name: Times Respite
  • Shield/healing: 250 → 225.

The Omni Spark:

  • Previous name: Evasive Veiling
  • Omega Power: 25 → 20.
  • Attack speed post-invulnerability: 25% → 10%.

Transcendent Relic:

  • Previous name: Power’s Ascent
  • Max health gain: 100% → 80%.

Zenith Bloom:

  • Previous name: Celestial Cycle
  • Omega Power gain: 7 → 5.

Drone Augments

Champion Focus:

  • Omega Power/attack speed: 20/30/50 → 25/35/60.

Resonant Bond:

  • Damage Amp: 3/5/8% → 4/6/9%.

Second Wind:

  • Max health healing: 12/20/35% → 10/18/30%.

Smoldering Strike:

  • Bonus pure attack damage: 4/7/10% → 5/8/12%.

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